Unity C# help
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Hello, i'm working on a multiplayer FPS in Unity, but I've run into a problem where i can't get the weapon switching to broadcast correctly to the other players. If you can review and fix my code i'd be extremely greatful, i can't figure it out! Obviously experience with Unity's networking would be perferred, but if you think you can help, please message me! I can pay with Simbi currency, or trade for art if you would like. Thanks for viewing my request!