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Join the TribeYou start with 100 once you join and offer a service.

Playtest Your Tabletop Game

15


15 simbi per unit

I will playtest a game that you have in development and provide you feedback on the game mechanics, graphics and components, and overall game experience.

1 playtest = 1 unit

Training & Qualifications


I am a game designer local to Austin, and I'm an organizer for the Austin Board Game Designers and Playtesters group. I have been offering playtests of my two games for about 6 months, and I have been playtesting other designer's games for over 2 years.

Availability & Preferences


Usually free on weeknights after 6p and on most weekends.

Trading Preference: I’m flexible, just hit me up!

Reviews of Matt


Bethany received Session of C++ Programming Lessons from Matt
Nov 19, 2016
Matt is an excellent tutor in C++. He is patient and we'll organized and cares about teaching meaningful content. Would definitely work with again.
Join the TribeYou start with 100 once you join and offer a service.

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C++ Programming Lessons
QuicksterTalented
I'm all about doing things for other people in exchange for other services. I think this is a great thing and that we should all open up to other forms of open commerce and trade.
View

C++ Programming Lessons

About Matt Parish

As a software developer, it is my goal to create games and applications that engage, enlighten, and enchant players and users. In my games, I accomplish this by providing a unique experience that m...aximizes interaction with, and influence upon, the storyline and environment, stimulating players mentally using a variety of methods focusing on deductive reasoning and problem solving, and captivating them with refreshing artistic style and compelling narrative. In other applications, I plan to accomplish the same by designing clean and intuitive user interfaces that allow the user to focus on the task at hand, focusing on software that is informative or educational in nature, and providing a polished look and feel along with reliable and responsive performance that will give users the "wow" factor they crave. Some examples of companies that I feel have accomplished similar goals very well are Double Fine Productions, Chair Entertainment, Amanita Design, Playdead, Valve and too many others to list without running out of memory. I credit my inspiration and continuing drive to the creative minds from these companies and the players who support them.show more

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