Versatility is my favorite skill. I enjoy working collaboratively and customizing my work to varied stylistic challenges. I find it exhilarating to invite other departments and teams into each stage of the design process. My ideal production pipeline passes assets between artists at various stages, leveraging the strengths of each. I love to see how everyone's unique contributions make the final product better. I have contributed to 26 published apps and video games, 27 published books and music albums, many editorial articles, websites, e-newsletters, and branding for businesses and social media. I have been illustrating professionally since 1996. To me illustration is a type of "data visualization" which engages, inspires and educates.
My top 5 Strengths are: Strategic, Maximizer, Ideation, Learner, Connectedness
- Adobe Illustrator, Adobe Photoshop, Adobe Flash and UVW map texturing in 3D Studio MAX.
- Concept art, illustration, branding, marketing, web design, game design, journalism, data imaging, text and graphical content creation for a variety of media.
Clients: BeeCave Games, Games Workshop, LOLapps, Syfy, FastPath Learning, JSA, National Jewish Research Center, Game Promoter, Medieval Bowling, Paper Cowboys, Tap Tap Math, Hamster Puzzler, United Coder's King's Table, and Virtual Horse Ranch, Hero's PETS, Book People Literary Camps, Bookshelf Press, Absolute Love Publishing, CBAY Books, Gilt Edge Publishing New Zealand, and MJA Publishing Ltd. New Zealand.