Software engineering, game design, and positive impact on the world and people around me. That's my focus. I have 6+ years of software development ranging from Java and C++ to administrating SCM, CI, and issue tracking tools like Git, Jenkins, and Jira.
In my time outside the office I build my game engine knowledge and design skills through video game prototypes and acting as producer for team based competitions.
The passion that drives me is for gathering all my skills in software, design, and music to create digital media experiences that leave an imprint on the player; teaching them something of substantial value.